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新的或不那麽著名的範式,語法特征和編程語言的行為?


我為他們設計了一些教育編程語言和解釋器,但我的問題始終是他們最終“正常”和“無聊”,大多類似於某種現有語言(ASM和BASIC)。

I find it really hard to come up with new ideas for syntax features, "neat things" and new or very modified programming paradigms for it. I always thought that it was hard to come up with good new things not fun/useless new things for this case.

我想知道你是否能用你的創造力幫助我:

  • 語言語法和內置函數以及甚至新範例的哪些功能可以用於我的語言以使其無用但更有趣,愉快,有趣和/或不同於編程?

最佳答案

我一直以為很難想出好的新事物

You were right. This is why John Backus, Ken Iverson, Niklaus Wirth, Robin Milner, Kristen Nygaard and Ole-Johan Dahl, Alan Kay, and Barbara Liskov all won Turing Awards—they contributed good new ideas to the design of programming languages.

如果你想為你自己的設計添加一些興趣,這些都是很好的人。

轉載註明原文: 新的或不那麽著名的範式,語法特征和編程語言的行為?

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